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Assets & Sources

Split from the original design notes on 2026-08-02.

Task

Extract game items from the source images, pixelize them, and create a pixelized player avatar using up to 10 sprites (running, jumping, …).

  • Antagonist avatar images are pixelized in the kn00t folder.
  • Score display graphics: pixelsp33d.jpg (top-level project file, the YT/Discord avatar) — used as the HUD score badge.

All Discord CDN links below are signed and will expire. Every asset they point to has already been downloaded into assets/src/, so this list only matters if we ever need to re-fetch something from source.

Artwork

Source: Discord DMs (channel).

kn00t

pixel

  • robot reference 1
  • robot reference 2
  • /home/tgoerke/Downloads/VID-20210802-WA0000.mp4 — “Alles gute zum Geburtstag”, from Pixel, 2021-08-02 — move to project folder
  • Kleki drawing (Pixel, 2021-07-03)
  • /home/tgoerke/Downloads/VDSL_Video_1622044168870.mp4

kn00t (nifty.ink w/ pixelsp33d)

Background art for the sidescroller

  • /home/tgoerke/signal-2026-08-02-12-00-27-109.jpg
  • /home/tgoerke/signal-2026-08-02-11-59-28-734_002.jpg
  • /home/tgoerke/signal-2026-08-02-11-59-28-734.jpg
  • /home/tgoerke/signal-2026-08-02-11-57-26-572.jpg

(move to project folder)

Additional kn00t artwork (gdrive)

Google Drive folder kn00t (via rclone remote gdrive:kn00t) contained 8 native 16×16 pixel-art portraits, already downloaded to assets/src/kn00t/gdrive/: Cyberkn00t, Divingkn00t, EvilOriginalkn00t, Godkn00t, kn00tInBlack, kn00tOpenHair, kn00tRedShirt, Lazykn00t.

What’s already in the repo

Local files already copied into the project (originals left in place):

PathSource
assets/src/bg/*.jpgthe 4 signal-*.jpg sky/landscape photos above
assets/src/video/VID-20210802-WA0000.mp4prequel source (stick-figure flipbook)
assets/src/video/VDSL_Video_1622044168870.mp4interlude source (nifty.ink drawing replay)
assets/src/kn00t/*.webp, kn00t_67.gifthe Discord CDN links above
assets/src/pixel/*.webpthe Discord CDN links above

See the technical plan for what each of these turned out to actually be and how it’s used in-game, and tools/*.sh + tools/*.py in the repo for the pixelization pipeline that turns this source art into assets/gen/.